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x52pro xml


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Hallo wollte mal fragen ob jemand da  noch was in petto hat?

 

Meine sieht zur Zeit so aus!

 

 

 

<! - Saitek X52 Pro HOTAS-Mapping ->
<ActionMaps version = "1">
<CustomisationUIHeader device = "Joystick" label = "JoystickSaitekX52Pro" description = "@ ui_JoystickSaitekX52Desc" image = "JoystickSaitekX52" />
<ActionMap name = "spaceship_general">
<Action name = "v_eject">
<Rebind device = "Joystick" input = "js1_button9" />
</ Action>
</ ActionMap>
<ActionMap name = "spaceship_view">
<Action name = "v_view_cycle_fwd">
<Rebind device = "Joystick" input = "js1_button3" />
</ Action>
<Action name = "v_view_yaw_left">
<Rebind device = "Joystick" input = "js1_button23" />
</ Action>
<Action name = "v_view_yaw_right">
<Rebind device = "Joystick" input = "js1_button21" />
</ Action>
<Action name = "v_view_pitch_up">
<Rebind device = "Joystick" input = "js1_button20" />
</ Action>
<Action name = "v_view_pitch_down">
<Rebind device = "Joystick" input = "js1_button22" />
</ Action>
<Action name = "v_view_mode">
<Rebind device = "Joystick" input = "js1_button31" />
</ Action>
<Action name = "v_view_dynamic_focus_toggle">
<Rebind device = "Joystick" input = "js1_button31" />
</ Action>
</ ActionMap>
<ActionMap name = "spaceship_movement">
<Action name = "v_throttle">
<Rebind device = "Joystick" input = "js1_throttlez" />
</ Action>
<Action name = "v_target_match_vel">
<Rebind device = "Joystick" input = "js1_button8" />
</ Action>
<Action name = "v_brake">
<Rebind device = "Joystick" input = "js1_button30" />
</ Action>
<Action name = "v_afterburner">
<Rebind device = "Joystick" input = "js1_button7" />
</ Action>
<Action name = "v_strafe_up">
<Rebind device = "Joystick" input = "js1_button24" />
</ Action>
<Action name = "v_strafe_down">
<Rebind device = "Joystick" input = "js1_button26" />
</ Action>
<Action name = "v_strafe_right">
<Rebind device = "Joystick" input = "js1_button25" />
</ Action>
<Action name = "v_strafe_left">
<Rebind device = "Joystick" input = "js1_button27" />
</ Action>
<Action name = "v_strafe_longitudinal">
<Rebind device = "Joystick" input = "js1_rotx" />
</ Action>
<Action name = "v_ifcs_toggle_vector_decoupling">
<Rebind device = "Joystick" input = "js1_button32" />
</ Action>
<Action name = "v_ifcs_toggle_safeties">
<Rebind device = "Joystick" input = "" />
</ Action>
<Action name = "v_ifcs_toggle_gforce_safety">
<Rebind device = "Joystick" input = "js1_button28" />
</ Action>
<Action name = "v_ifcs_toggle_comstab">
<Rebind device = "Joystick" input = "js1_button29" />
</ Action>
<Action name = "v_decoupled_strafe_up">
<Rebind device = "Joystick" input = "js1_button24" />
</ Action>
<Action name = "v_decoupled_strafe_down">
<Rebind device = "Joystick" input = "js1_button26" />
</ Action>
<Action name = "v_decoupled_strafe_right">
<Rebind device = "Joystick" input = "js1_button25" />
</ Action>
<Action name = "v_decoupled_strafe_left">
<Rebind device = "Joystick" input = "js1_button27" />
</ Action>
<Action name = "v_decoupled_strafe_longitudinal">
<Rebind device = "Joystick" input = "js1_rotx" />
</ Action>
<Action name = "v_decoupled_brake">
<Rebind device = "Joystick" input = "js1_button30" />
</ Action>
<Action name = "v_ifcs_toggle_safeties">
<Rebind device = "Joystick" input = "js1_button10" />
</ Action>
</ ActionMap>
<ActionMap name = "spaceship_targeting">
<Action name = "v_aim_yaw_left">
<Rebind device = "Joystick" input = "js1_button19" />
</ Action>
<Action name = "v_aim_yaw_right">
<Rebind device = "Joystick" input = "js1_button17" />
</ Action>
<Action name = "v_aim_pitch_up">
<Rebind device = "Joystick" input = "js1_button16" />
</ Action>
<Action name = "v_aim_pitch_down">
<Rebind device = "Joystick" input = "js1_button18" />
</ Action>
<Action name = "v_target_missile_lock_focused">
<Rebind device = "Joystick" input = "js1_button2" />
</ Action>
</ ActionMap>
<ActionMap name = "spaceship_weapons">
<Action name = "v_attack1_group2">
<Rebind device = "Joystick" input = "js1_button5" />
</ Action>
<Action name = "v_attack1_group3">
<Rebind device = "Joystick" input = "js1_button6" />
</ Action>
</ ActionMap>
<ActionMap name = "spaceship_missiles">
<Action name = "v_weapon_launch_missile">
<Rebind device = "Joystick" input = "js1_button2" />
</ Action>
</ ActionMap>
<ActionMap name = "spaceship_defensive">
<Action name = "v_weapon_launch_countermeasure">
<Rebind device = "Joystick" input = "js1_button4" />
</ Action>
<Action name = "v_weapon_cycle_countermeasure_fwd">
<Rebind device = "Joystick" input = "js1_button25" />
</ Action>
</ ActionMap>
</ ActionMaps>
 
Nu Möchte ich gerne wissen ob ES Bessere Gibt wenn ja wo?
Oder war Kann ich besser machen.
 
Mfg Snakeblue   ;-)   Schon mal Danke für die Antworten!

layout_hotas_x52pro.xml

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