micderjaeger Geschrieben 29. Mai 2014 Teilen Geschrieben 29. Mai 2014 Hallo liebe Leute! Da uns ja mehr Zeit eingeräumt wurde um uns auf den Arena Commander zu freuen . wollte ich noch mal die Gelegenheit dafür nutzen den Patchmelder für SC hervor zu ziehen. http://www.star-citizens.de/topic/1572-star-citizen-update-patch-melder/ Für diejenigen unter uns die neu hier im Verse sind. Der Patchmelder ist kein Diskussions Threat sondern nur zum melden der Patches und deren Inhalte. Wenn er abonniert ist und Ihr eure Abos über Mail aufs Handy bekommt ( wie ich ), verpasst Ihr kein Release oder Update, denn irgend jemand ist immer dran und setzt eine Meldung ab wenn sich was neues tut. Die Regeln des Melders sind im Threat noch mal erklärt. So nun alle ganz Cool auf´s DFM (AC) warten und den heutigen freien Tag genießen! Gruß MIC 1 Zitieren Link zu diesem Kommentar Auf anderen Seiten teilen Mehr Optionen zum Teilen...
StrangeAeon Geschrieben 30. Mai 2014 Teilen Geschrieben 30. Mai 2014 gute Idee Zitieren Link zu diesem Kommentar Auf anderen Seiten teilen Mehr Optionen zum Teilen...
micderjaeger Geschrieben 12. September 2014 Autor Teilen Geschrieben 12. September 2014 Mal wieder selber dabeiViel Spaß euch allen am WochenendeFeatures Added Cooperative Vanduul Swarm game modeAdded Classic Race game modeAdded Private MatchesAdded Friend CodesM50 is now Arena Commander Ready350r is now Arena Commander ReadyAdded New Horizons Speedway levelNew Hangars: Discount is now Self LandBusiness is now AeroviewDeluxe is now Revel & YorkAddition of VFG Industrial Asteroid HangarAdded backend support for LeaderboardsAdded ability to boost maneuvering thrusters by consuming fuelAdditional controls for Six Degrees of Freedom in both coupled/decoupled modeAdded various control schemesAdded fuel gauge to HUD of all shipsGreatly improved pilot g-force animationsAdded scalable directional pilot animations for hit impactsNew game/pause menuUpdated and improved a plethora of sound effectsAdded sounds for catwalk doorsUpdated countermeasure soundsAdded response sound for hitting targetUpdated Character AnimationsNew Sound effects for Vanduul wave spawnsNew ship flight soundsUpdated Aurora paint jobsUpdated 300-series paint jobsAdded lead target indicatorsAdded sound effect for failed missile lockAdded sound effect for hit confirmationFixed a multitude of ships bugs for hangar shipsDouble tapping throttle up/down on gamepad and keyboard sets throttle to full/zeroAdded spectator cam after you are destroyedAdded support for Track IRAdded support for players to select their active hangar on the websiteUpdated HUD, revamped HUD controls, and greatly improved functionalityAdded slight head movement to look where you are flyingBalance/Tweaks Increased top speed of ships to previous max boost speedAfterburners now increase thruster power instead of top speedRemoved automatic lead shooting by ITTS. Training wheels are off.Rebalanced all weaponsImproved weapon damage due to ITTS changesImproved weapon heat dissipationBoosting now overrides G-SafeImproved control sensitivity for finer control on joysticks and thumbsticks.Revised shield recharge rates and healthRevised health of all ships and their discrete piecesThrottle now proportional to acceleration for more precise throttle control on gamepad and keyboardRevised missile speed, damage, and signature requirements for lockUpdated flight performance characteristics for all shipsBalanced energy consumption on weapons and items better.Updated and improved art and visual effects in Broken Moon and Dying StarImproved AI flight behaviorFixes Sound no longer plays while the loading screen is still activeCTC Core radar icon changed to be more visibleFixed an issue where targeting reticles were still present after target diedFixed the performance issues with CTC CoresFixed orientation of targeted ships on HUDRespawn message no longer shows when you eject on your final life in Vanduul SwarmLoading of ship hud no longer cancels lock-onsMemory optimizations for soundMissiles no longer pass through geometryVarious Animation and IK fixesFreelancer door animation fixesFixed an issue with the crab escaping its tank and wandering out of the hangarFixed missing texturesFixed up ejection issuesFixed misaligned decals on shipsVarious crash fixesFixed issue where player was able to exit ship while respawningFixed an issue where player would sometimes die immediately when spawning during Free Flight or Vanduul SwarmLighting adjustmentsFixed a lot of animation issues throughoutFixed an issue with players falling through elevatorsFixed an issue with character appearing to fall after loadingFixed camera angle issues in third personFixed character missing eyes in some situationsFixed issues with audio cutting outFixed collision issues with wallsConsole no longer displays user information such as usernameAdjusted landing pad to be easier to land onFixed various server crashesTrack IR adjustmentsFixed issue where 300i could sometimes fail to eject the playerFixed 325a control panels missingEnabled Hornet volume trailFixed avenger geometry, animation, and texture issuesFixed collision on the CutlassFixed issues with damage states and visual effectsFixed a potential security issue present when accessing the consoleFixed various issues with throttle and stick pilot animations in the HornetFixed an issue where the Aurora’s cockpit camera was cutting off important HUD informationKnown Issues New Hangars are limited to the amount of ships that can be displayedYou cannot select which ships will be displayed in your HangarNon-Dogfight Hornets appear overly shinyThe large Hangar doors in Revel & York drop out of view at certain distancesIdris does not spawn in HangarArena Commander menu clips through the M50 canopy after boarding the ship350R pilots have a slight chance of spawning into race mode with broken wristsThe Hornet can throttle to 100% and boost to max speed even after its main engine has been destroyedPlayers receive a “You died” message and are forced to respawn after launching Free FlightNumerous locations with z-fighting on ships and hangarsNumerous minor collision issues in ships and hangarsNumerous locations in hangars where graphics will drop out at a distanceSome weapons and components are missing information in the holo tableSome weapons and components are showing one sided polygons in the holo table300i variants cannot use their bedsAvenger bed cannot be usedOculus Rift only works in Vehicle seatsThe Arena Commander menu in the Aurora Legionnaire, Aurora, CL, Aurora MR and Aurora ES are really low down in the cockpit and hard to readNo Hornet variants have Arena Commander menusThe overdrive / boost bar does not work in the m50 or the 300iUnable to change the power-triangle / priority in the 350RIssue regarding CIG2 keyboard settingsIn Race Mode if the player crashes towards the front of the starting grid, they will respawn underneath the hangarThe 17th checkpoint ring currently does not display in the Murray Cup – Defford Link level. 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White Wolf Geschrieben 12. September 2014 Teilen Geschrieben 12. September 2014 Danke Zitieren Link zu diesem Kommentar Auf anderen Seiten teilen Mehr Optionen zum Teilen...
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