Master_Snake Geschrieben 26. Januar 2015 Teilen Geschrieben 26. Januar 2015 (bearbeitet) Hallo wollte mal fragen ob jemand da noch was in petto hat? Meine sieht zur Zeit so aus! <! - Saitek X52 Pro HOTAS-Mapping -><ActionMaps version = "1"><CustomisationUIHeader device = "Joystick" label = "JoystickSaitekX52Pro" description = "@ ui_JoystickSaitekX52Desc" image = "JoystickSaitekX52" /><ActionMap name = "spaceship_general"><Action name = "v_eject"><Rebind device = "Joystick" input = "js1_button9" /></ Action></ ActionMap><ActionMap name = "spaceship_view"><Action name = "v_view_cycle_fwd"><Rebind device = "Joystick" input = "js1_button3" /></ Action><Action name = "v_view_yaw_left"><Rebind device = "Joystick" input = "js1_button23" /></ Action><Action name = "v_view_yaw_right"><Rebind device = "Joystick" input = "js1_button21" /></ Action><Action name = "v_view_pitch_up"><Rebind device = "Joystick" input = "js1_button20" /></ Action><Action name = "v_view_pitch_down"><Rebind device = "Joystick" input = "js1_button22" /></ Action><Action name = "v_view_mode"><Rebind device = "Joystick" input = "js1_button31" /></ Action><Action name = "v_view_dynamic_focus_toggle"><Rebind device = "Joystick" input = "js1_button31" /></ Action></ ActionMap><ActionMap name = "spaceship_movement"><Action name = "v_throttle"><Rebind device = "Joystick" input = "js1_throttlez" /></ Action><Action name = "v_target_match_vel"><Rebind device = "Joystick" input = "js1_button8" /></ Action><Action name = "v_brake"><Rebind device = "Joystick" input = "js1_button30" /></ Action><Action name = "v_afterburner"><Rebind device = "Joystick" input = "js1_button7" /></ Action><Action name = "v_strafe_up"><Rebind device = "Joystick" input = "js1_button24" /></ Action><Action name = "v_strafe_down"><Rebind device = "Joystick" input = "js1_button26" /></ Action><Action name = "v_strafe_right"><Rebind device = "Joystick" input = "js1_button25" /></ Action><Action name = "v_strafe_left"><Rebind device = "Joystick" input = "js1_button27" /></ Action><Action name = "v_strafe_longitudinal"><Rebind device = "Joystick" input = "js1_rotx" /></ Action><Action name = "v_ifcs_toggle_vector_decoupling"><Rebind device = "Joystick" input = "js1_button32" /></ Action><Action name = "v_ifcs_toggle_safeties"><Rebind device = "Joystick" input = "" /></ Action><Action name = "v_ifcs_toggle_gforce_safety"><Rebind device = "Joystick" input = "js1_button28" /></ Action><Action name = "v_ifcs_toggle_comstab"><Rebind device = "Joystick" input = "js1_button29" /></ Action><Action name = "v_decoupled_strafe_up"><Rebind device = "Joystick" input = "js1_button24" /></ Action><Action name = "v_decoupled_strafe_down"><Rebind device = "Joystick" input = "js1_button26" /></ Action><Action name = "v_decoupled_strafe_right"><Rebind device = "Joystick" input = "js1_button25" /></ Action><Action name = "v_decoupled_strafe_left"><Rebind device = "Joystick" input = "js1_button27" /></ Action><Action name = "v_decoupled_strafe_longitudinal"><Rebind device = "Joystick" input = "js1_rotx" /></ Action><Action name = "v_decoupled_brake"><Rebind device = "Joystick" input = "js1_button30" /></ Action><Action name = "v_ifcs_toggle_safeties"><Rebind device = "Joystick" input = "js1_button10" /></ Action></ ActionMap><ActionMap name = "spaceship_targeting"><Action name = "v_aim_yaw_left"><Rebind device = "Joystick" input = "js1_button19" /></ Action><Action name = "v_aim_yaw_right"><Rebind device = "Joystick" input = "js1_button17" /></ Action><Action name = "v_aim_pitch_up"><Rebind device = "Joystick" input = "js1_button16" /></ Action><Action name = "v_aim_pitch_down"><Rebind device = "Joystick" input = "js1_button18" /></ Action><Action name = "v_target_missile_lock_focused"><Rebind device = "Joystick" input = "js1_button2" /></ Action></ ActionMap><ActionMap name = "spaceship_weapons"><Action name = "v_attack1_group2"><Rebind device = "Joystick" input = "js1_button5" /></ Action><Action name = "v_attack1_group3"><Rebind device = "Joystick" input = "js1_button6" /></ Action></ ActionMap><ActionMap name = "spaceship_missiles"><Action name = "v_weapon_launch_missile"><Rebind device = "Joystick" input = "js1_button2" /></ Action></ ActionMap><ActionMap name = "spaceship_defensive"><Action name = "v_weapon_launch_countermeasure"><Rebind device = "Joystick" input = "js1_button4" /></ Action><Action name = "v_weapon_cycle_countermeasure_fwd"><Rebind device = "Joystick" input = "js1_button25" /></ Action></ ActionMap></ ActionMaps> Nu Möchte ich gerne wissen ob ES Bessere Gibt wenn ja wo?Oder war Kann ich besser machen. Mfg Snakeblue Schon mal Danke für die Antworten!layout_hotas_x52pro.xml Bearbeitet 26. Januar 2015 von Snakeblue Zitieren Link zu diesem Kommentar Auf anderen Seiten teilen Mehr Optionen zum Teilen...
Semila Geschrieben 26. Januar 2015 Teilen Geschrieben 26. Januar 2015 ja habe ich auch eins, müsste auch irgendwo hier im HQ mal als Anhang gewesen sein. Auchein X52 Pro Zitieren Link zu diesem Kommentar Auf anderen Seiten teilen Mehr Optionen zum Teilen...
Master_Snake Geschrieben 26. Januar 2015 Autor Teilen Geschrieben 26. Januar 2015 (bearbeitet) Danke werde mal schauen ob ich es finde, mal sehn was da noch so kommt! Bearbeitet 26. Januar 2015 von Snakeblue Zitieren Link zu diesem Kommentar Auf anderen Seiten teilen Mehr Optionen zum Teilen...
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