Jump to content
Melde dich an, um diesem Inhalt zu folgen  
Master_Snake

x52pro xml

Empfohlene Beiträge

Hallo wollte mal fragen ob jemand da  noch was in petto hat?

 

Meine sieht zur Zeit so aus!

 

 

 

<! - Saitek X52 Pro HOTAS-Mapping ->
<ActionMaps version = "1">
<CustomisationUIHeader device = "Joystick" label = "JoystickSaitekX52Pro" description = "@ ui_JoystickSaitekX52Desc" image = "JoystickSaitekX52" />
<ActionMap name = "spaceship_general">
<Action name = "v_eject">
<Rebind device = "Joystick" input = "js1_button9" />
</ Action>
</ ActionMap>
<ActionMap name = "spaceship_view">
<Action name = "v_view_cycle_fwd">
<Rebind device = "Joystick" input = "js1_button3" />
</ Action>
<Action name = "v_view_yaw_left">
<Rebind device = "Joystick" input = "js1_button23" />
</ Action>
<Action name = "v_view_yaw_right">
<Rebind device = "Joystick" input = "js1_button21" />
</ Action>
<Action name = "v_view_pitch_up">
<Rebind device = "Joystick" input = "js1_button20" />
</ Action>
<Action name = "v_view_pitch_down">
<Rebind device = "Joystick" input = "js1_button22" />
</ Action>
<Action name = "v_view_mode">
<Rebind device = "Joystick" input = "js1_button31" />
</ Action>
<Action name = "v_view_dynamic_focus_toggle">
<Rebind device = "Joystick" input = "js1_button31" />
</ Action>
</ ActionMap>
<ActionMap name = "spaceship_movement">
<Action name = "v_throttle">
<Rebind device = "Joystick" input = "js1_throttlez" />
</ Action>
<Action name = "v_target_match_vel">
<Rebind device = "Joystick" input = "js1_button8" />
</ Action>
<Action name = "v_brake">
<Rebind device = "Joystick" input = "js1_button30" />
</ Action>
<Action name = "v_afterburner">
<Rebind device = "Joystick" input = "js1_button7" />
</ Action>
<Action name = "v_strafe_up">
<Rebind device = "Joystick" input = "js1_button24" />
</ Action>
<Action name = "v_strafe_down">
<Rebind device = "Joystick" input = "js1_button26" />
</ Action>
<Action name = "v_strafe_right">
<Rebind device = "Joystick" input = "js1_button25" />
</ Action>
<Action name = "v_strafe_left">
<Rebind device = "Joystick" input = "js1_button27" />
</ Action>
<Action name = "v_strafe_longitudinal">
<Rebind device = "Joystick" input = "js1_rotx" />
</ Action>
<Action name = "v_ifcs_toggle_vector_decoupling">
<Rebind device = "Joystick" input = "js1_button32" />
</ Action>
<Action name = "v_ifcs_toggle_safeties">
<Rebind device = "Joystick" input = "" />
</ Action>
<Action name = "v_ifcs_toggle_gforce_safety">
<Rebind device = "Joystick" input = "js1_button28" />
</ Action>
<Action name = "v_ifcs_toggle_comstab">
<Rebind device = "Joystick" input = "js1_button29" />
</ Action>
<Action name = "v_decoupled_strafe_up">
<Rebind device = "Joystick" input = "js1_button24" />
</ Action>
<Action name = "v_decoupled_strafe_down">
<Rebind device = "Joystick" input = "js1_button26" />
</ Action>
<Action name = "v_decoupled_strafe_right">
<Rebind device = "Joystick" input = "js1_button25" />
</ Action>
<Action name = "v_decoupled_strafe_left">
<Rebind device = "Joystick" input = "js1_button27" />
</ Action>
<Action name = "v_decoupled_strafe_longitudinal">
<Rebind device = "Joystick" input = "js1_rotx" />
</ Action>
<Action name = "v_decoupled_brake">
<Rebind device = "Joystick" input = "js1_button30" />
</ Action>
<Action name = "v_ifcs_toggle_safeties">
<Rebind device = "Joystick" input = "js1_button10" />
</ Action>
</ ActionMap>
<ActionMap name = "spaceship_targeting">
<Action name = "v_aim_yaw_left">
<Rebind device = "Joystick" input = "js1_button19" />
</ Action>
<Action name = "v_aim_yaw_right">
<Rebind device = "Joystick" input = "js1_button17" />
</ Action>
<Action name = "v_aim_pitch_up">
<Rebind device = "Joystick" input = "js1_button16" />
</ Action>
<Action name = "v_aim_pitch_down">
<Rebind device = "Joystick" input = "js1_button18" />
</ Action>
<Action name = "v_target_missile_lock_focused">
<Rebind device = "Joystick" input = "js1_button2" />
</ Action>
</ ActionMap>
<ActionMap name = "spaceship_weapons">
<Action name = "v_attack1_group2">
<Rebind device = "Joystick" input = "js1_button5" />
</ Action>
<Action name = "v_attack1_group3">
<Rebind device = "Joystick" input = "js1_button6" />
</ Action>
</ ActionMap>
<ActionMap name = "spaceship_missiles">
<Action name = "v_weapon_launch_missile">
<Rebind device = "Joystick" input = "js1_button2" />
</ Action>
</ ActionMap>
<ActionMap name = "spaceship_defensive">
<Action name = "v_weapon_launch_countermeasure">
<Rebind device = "Joystick" input = "js1_button4" />
</ Action>
<Action name = "v_weapon_cycle_countermeasure_fwd">
<Rebind device = "Joystick" input = "js1_button25" />
</ Action>
</ ActionMap>
</ ActionMaps>
 
Nu Möchte ich gerne wissen ob ES Bessere Gibt wenn ja wo?
Oder war Kann ich besser machen.
 
Mfg Snakeblue   ;-)   Schon mal Danke für die Antworten!

layout_hotas_x52pro.xml

bearbeitet von Snakeblue

Diesen Beitrag teilen


Link zum Beitrag
Auf anderen Seiten teilen

Danke werde mal schauen ob ich es finde, mal sehn was da noch so kommt!

bearbeitet von Snakeblue

Diesen Beitrag teilen


Link zum Beitrag
Auf anderen Seiten teilen
Gast
Du kommentierst als Gast. Wenn du bereits einen Account hast kannst du dich hier anmelden.
Auf dieses Thema antworten...

×   Du hast formatierten Text eingefügt.   Formatierung jetzt entfernen

  Only 75 emoticons maximum are allowed.

×   Dein Link wurde automatisch eingebettet.   Einbetten rückgängig machen und als Link darstellen

×   Dein vorheriger Inhalt wurde wiederhergestellt.   Clear editor

×   Du kannst Bilder nicht direkt einfügen. Lade Bilder hoch oder lade sie von einer URL.

Melde dich an, um diesem Inhalt zu folgen  

×