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Rakhir

Pilot
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  1. Eine aktuelle Übersichtstabelle mit Werten für Waffen, Schilde usw.: https://docs.google.com/spreadsheets/d/tXeBxCurTyJTp1kvQBZUHTQ/htmlview
  2. Ein netter Kalkulator für alle möglichen Schiffsupgrades, inklusive der Kosten, auch in Euro und mit MwSt.: http://kgsherman.github.io/ccg/
  3. Star Citizen Base hat ein paar angebliche leaks zu AC 1.1 veröffentlicht, ob es stimmt bleibt abzuwarten: Link: http://forums.starcitizenbase.com/topic/14798-upcoming-ac-11-what-to-look-forward-to-spoilers-cig-leaks/ Inhalt in Kürze: Long term we might be able to swap various hardpoint sizes (i.e. downgrade Class 5 to Class 3 if you want) - ((note Ben mentioned in an RTV the class / size system for hardpoints will change anyway))M50 health getting boost but size of weapons that will fit on mounts will be fixedBoosts and Counter Boots (out of a roll) will be used more effectively (than currently)... to "dodge" missiles (in addition to Counter Measures)Cutlass will have fastest Boost Maneuvering (among AC1.1 ships)Current Weapon mounts allow for too large of weapons to be mounted to them and will be nerfed on all ships.Super Hornet will be affected by nerf. It still has 6 guns but not 6xS3 guns (nerfed to size 1&2)... but all ships affected in re-balance.Even though the weapon size .... that can be mounted is being nerfed the damage won't change (we will see longer fights and harder to kill people as fast as a result - most likely)Sledge weapon will get a rework (as will other rail guns)SH probably biggest nerf with weapon sizes being reduced (I personally hope the compensate though with bringing back more missiles though like it used to have = I think the wing and canard turrets will be nerfed but you can still probably mount a bigger gun to the turret... even though Dev seems to indicate or "hint" that all its mounts are being reduced)Avenger to have more "kill force" and more missile stock350R to have more speed350R (or really all 300 series) will end up with bigger weapons mounts than an M50 (to balance out the M50's maneuverability probably).Cutlass Turret at S2 weapons even though it is spec'd at S1Matt (Dev) confirms hornet will have S1 on Canard, S2 on Turret, S3 on Wings (with all ships being nerfed Hornet will likely maintain its "lore title" as the superior dog-fighting ship).No S4 gun currently - Reason why all the nerfs is to set up Multi-Crew ships later on (foreshadowing the power of maneuverability of the smaller ships vs superior firepower of the larger ships)Expect mount / load-out restrictions to match ship spec page (apparently currently they don't match) Cutlass Turret was suppose to be S2 not S4"Bigger mounts won't be available until we have bigger guns and ships set up to run them."M50 is currently overpowered due to weapon mount issues (not suppose to have S3) - but its health will be improved."Super Hornet shield can match a Cutlass Black or Red, Cutlass Blue has more powerful max. shield."Physical weapon sizes are being redone"There's going to be optimization at some point, but the game is still going to be very resource intensive."Cutlass will also likely be a lot more nimble/maneuverable than the Lancer (Freelancer) in the grand-scheme.""Not sure on the powerplant output overall but the Blue (Cutlass) would have more hull armor/health than a SH (Super Hornet).""REC is happening in 1.1, but we haven't confirmed a set release for when melting VD items could be possible since that system is still in the works."
  4. Eine wirklich schöne Idee, die aus so mancher geistigen Orga-Grütze hier positiv herausragt und das SC Universum bereichern wird. Ich wünsche Euch gutes Gelingen und wir sind für eine helfende Hand stets zu haben.
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