When you write a USER.cfg Basically need to Save a txt document with the name USER.cfg into
INSTALL FOLDER\Cloud Imperium Games\StarCitizen\Public
Anything you then write or type in their will attempted to be set on game launch
Typing ; before a line will mean that line is ignored, this can be used to describe or put down notes during testing. So everything below You could copy and paste into your USER.cfg and then go down the list and set correctly.
; Custom USER.cfg – This is a command that used to unlock the console to allow commands, I just leave it here in case they change it in a patch so that you need it again!
Con_Restricted = 0
; This Setting basically sets the basis for your config (1-4) 1 is Low but best performance & 4 is Very High Graphics but most intensive. It sets loads of settings & it’s important it’s at the top of the .cfg so that anything below it overwrites parts of it, 3 gives great quality and performance.
sys_spec = 3
; Remove Maxfps to have a less stable max framerate (but it will be at it’s highest), I suggest setting at an achievable level, slower PCs go for 30, Fast PCs set at your monitors Refresh rate. If unsure delete the line it.
sys_maxfps = 60
; If you get screen tearing set VSync to 1 (See Below)
r_VSync = 0
; If you want to run Windowed Full Screen Mode then set this to 1.
r_FullscreenWindow = 0
; Sets the default Gamma higher, if it’s too bright delete this setting.
r_Gamma = 1.2
; Setting Texture Sizes, Change The r_TexturesStreamPoolSize based on you Graphics Card Memory 256 for 2GB or Less, 512 for upto 3GB, 1024 for upto 4GB, 2048 for upto 6Gb. If you have over 6GB you can run 4096.
r_TexturesStreamPoolSize = 512
; Set e_ShadowsPoolSize to half of TexturesStreamPoolSize.
e_ShadowsPoolSize = 256
; This setting is how much love is given to shadows, Recommend set to 128 for the most performance 512 is default and you can setup to 4096 for pretty shadows.
e_ShadowsMaxTexRes = 128
; This is again some love to shadows (0.1 – 100) 0.1 will give you best performance while 100 will give you the best shadow quality, I can’t really notice the improvement above 40.
e_ShadowsResScale = 40
; This Setting @ 1 reduces a tiny amount of realism on shadows, almost unnoticeable for some performance increase, but if you want the best looking shadows Change to 0.
e_GsmCache = 1
; AntiAliasing – (0 – 2) Where 0 is NO AA & 2 is More AA than 1, it’s quite resource hungry and you should be using it if you are want jagged lines to be smoothed out. At Higher Resolutions like over 1440p AA becomes less needed as the higher res smooths the lines out naturally, setting over 2 causes issues and ghosting.
r_AntialiasingMode = 0
; Anistropy makes textures look better at angles and distances, (0 – 16) 0 is the best for performance & 16 is the best for Quality. It doesn’t use too much processing power.
r_TexMaxAnisotropy = 16
r_TexMinAnisotropy = 16
; Sharpening – This makes lines look crisp and sharpened / but conversely can make lines look more jagged. I recommend setting this to 1 if you are running in 1440p or higher or if you like the way it looks. 0 is none and 1 is max & Default is 0.25
r_Sharpening = 0.25
; This just makes sure that Mouse Smoothing & Acceleration is turned OFF!
i_Mouse_Accel = 0.0
i_Mouse_Smooth = 0.0
; These are Blur & annoying Visual Settings – Turned Off Here but they are normally Set to 1 by Default. I really dislike Blur, Bloom, HeadBob and colour bleeds in game so I set them all to 0.
r_MotionBlur = 0
r_DepthOfField = 0
r_ShadowBlur = 0
g_radialBlur = 0
r_HDRBrightLevel = 0
r_HDRBloomRatio = 0
hud_bobHud = 0
r_ChromaticAberration = 0
; SSDO is a post process that makes stuff look prettier and more realistic, SSDO is better than SSAO so I make sure SSAO is off. But SSDO can be set to 0 for Performance and up to 2 for Quality, leave SSAO at 0.
r_ssdo = 2
r_ssao = 0
; This when it works in the Cry Engine adds Better Visual Quality to certain objects but is quite hungry. Turn to 0 for more Performance
r_SilhouettePOM = 1
; At 0 these Settings add More Performance at the cost of some Quality with dust and debris Change to 1 for better Quality.
e_ParticlesForceSoftParticles = 0
e_ParticlesObjectCollisions = 0
; FOV Settings – FOV can be set from 25 to 160, CL_FOV is your main FOV.
Frage
Marcel
Hallo,
ich hab diese Anleitung für die User.cfg im Netz gefunden und möchte sie euch nicht vorenthalten.
Quelle: http://boredgamer.co.uk/custom-user-cfg-guide/
When you write a USER.cfg Basically need to Save a txt document with the name USER.cfg into
INSTALL FOLDER\Cloud Imperium Games\StarCitizen\Public
Anything you then write or type in their will attempted to be set on game launch
Typing ; before a line will mean that line is ignored, this can be used to describe or put down notes during testing. So everything below You could copy and paste into your USER.cfg and then go down the list and set correctly.
; Custom USER.cfg – This is a command that used to unlock the console to allow commands, I just leave it here in case they change it in a patch so that you need it again!
Con_Restricted = 0
; This Setting basically sets the basis for your config (1-4) 1 is Low but best performance & 4 is Very High Graphics but most intensive. It sets loads of settings & it’s important it’s at the top of the .cfg so that anything below it overwrites parts of it, 3 gives great quality and performance.
sys_spec = 3
; Remove Maxfps to have a less stable max framerate (but it will be at it’s highest), I suggest setting at an achievable level, slower PCs go for 30, Fast PCs set at your monitors Refresh rate. If unsure delete the line it.
sys_maxfps = 60
; If you get screen tearing set VSync to 1 (See Below)
r_VSync = 0
; If you want to run Windowed Full Screen Mode then set this to 1.
r_FullscreenWindow = 0
; Sets the default Gamma higher, if it’s too bright delete this setting.
r_Gamma = 1.2
; Setting Texture Sizes, Change The r_TexturesStreamPoolSize based on you Graphics Card Memory 256 for 2GB or Less, 512 for upto 3GB, 1024 for upto 4GB, 2048 for upto 6Gb. If you have over 6GB you can run 4096.
r_TexturesStreamPoolSize = 512
; Set e_ShadowsPoolSize to half of TexturesStreamPoolSize.
e_ShadowsPoolSize = 256
; This setting is how much love is given to shadows, Recommend set to 128 for the most performance 512 is default and you can setup to 4096 for pretty shadows.
e_ShadowsMaxTexRes = 128
; This is again some love to shadows (0.1 – 100) 0.1 will give you best performance while 100 will give you the best shadow quality, I can’t really notice the improvement above 40.
e_ShadowsResScale = 40
; This Setting @ 1 reduces a tiny amount of realism on shadows, almost unnoticeable for some performance increase, but if you want the best looking shadows Change to 0.
e_GsmCache = 1
; AntiAliasing – (0 – 2) Where 0 is NO AA & 2 is More AA than 1, it’s quite resource hungry and you should be using it if you are want jagged lines to be smoothed out. At Higher Resolutions like over 1440p AA becomes less needed as the higher res smooths the lines out naturally, setting over 2 causes issues and ghosting.
r_AntialiasingMode = 0
; Anistropy makes textures look better at angles and distances, (0 – 16) 0 is the best for performance & 16 is the best for Quality. It doesn’t use too much processing power.
r_TexMaxAnisotropy = 16
r_TexMinAnisotropy = 16
; Sharpening – This makes lines look crisp and sharpened / but conversely can make lines look more jagged. I recommend setting this to 1 if you are running in 1440p or higher or if you like the way it looks. 0 is none and 1 is max & Default is 0.25
r_Sharpening = 0.25
; This just makes sure that Mouse Smoothing & Acceleration is turned OFF!
i_Mouse_Accel = 0.0
i_Mouse_Smooth = 0.0
; These are Blur & annoying Visual Settings – Turned Off Here but they are normally Set to 1 by Default. I really dislike Blur, Bloom, HeadBob and colour bleeds in game so I set them all to 0.
r_MotionBlur = 0
r_DepthOfField = 0
r_ShadowBlur = 0
g_radialBlur = 0
r_HDRBrightLevel = 0
r_HDRBloomRatio = 0
hud_bobHud = 0
r_ChromaticAberration = 0
; SSDO is a post process that makes stuff look prettier and more realistic, SSDO is better than SSAO so I make sure SSAO is off. But SSDO can be set to 0 for Performance and up to 2 for Quality, leave SSAO at 0.
r_ssdo = 2
r_ssao = 0
; This when it works in the Cry Engine adds Better Visual Quality to certain objects but is quite hungry. Turn to 0 for more Performance
r_SilhouettePOM = 1
; At 0 these Settings add More Performance at the cost of some Quality with dust and debris Change to 1 for better Quality.
e_ParticlesForceSoftParticles = 0
e_ParticlesObjectCollisions = 0
; FOV Settings – FOV can be set from 25 to 160, CL_FOV is your main FOV.
CL_fov = 80
; Your FOV when you Run
pl_movement.power_sprint_targetFov = 55
; Sets the FoV for drawing of near objects.
r_DrawNearFoV = 60
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