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Golnax13

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Hab ich im RSI Forum gefunden:

 

No ETA on P-52 Merlin

Paint system will be in on the developers side for AC V1.0 but not the user's side. However, the hard part of the implementation will be done.

When AC V2.0 launches, everyone will be able to play. If, for example, the Constellation is the only ship available at the beginning, then everyone with AC access 
will get a Constellation loaner to play.

The ability to earn temporary credits in Arena Commander is scheduled for the first major patch after AC V1.0 (so likely AC V1.1).

Carrack's scout ship has not been started yet but Gurmukh will be working on it.

Reclaimer is finished concept but will likely remain at its current state for several months, as it is not needed in the near term.

Cross-Chassis Upgrades explained in simple terms: If a ship is more expensive and flyable, you can use a CCU to upgrade to it.

CIG now has a venue for an event PAX South (San Antonio, Texas January 23-25).

Aurora variants flyable in AC V1.0

You can trade in your Aurora for a Mustang in AC V1.0 (also very likely means that the ship commercial we will see on December 19th will be the Mustang 
commercial). Da freu ich mich drauf

Mustang will be flyable in AC V1.0

Cutlass Black will be flyable in AC V1.0

No date will be given for AC V1.0.

Chris is in the UK and is very busy with a big company-wide summit which is why the Letter from the Chairman has been delayed. Bald kann er 3 Schreiben  ;-) 

Year 2 hard back Jump Point books are up in the air because demand for Year 1 was lower than expected. If you want it to happen, post in the forums and let them know.

Next hangar flair is a Mustang model

Avenger variants will be unveiled in 2015. In concept currently. There will be an event, similar to other variant sales, with a commercial.

Carrack should be customizable for use in command and control and prospecting.

(Are there any more Banu ships coming?) Yes. Auch super. Das Design der Banu ist schon toll.

Cutlass will be used in Chapter 1 of Squadron 42.

Arena Commander going from 5 ships to ~16 ships in AC V1.0. Darin sind wohl auch die Varianten dazugezählt.

Javelin is being tested in-engine.

There may be a patch between now and AC V1.0 to add the Gladiator to the hangar.

Next big design post will be capital ship/multicrew ship systems, next week. Das wird wegen der NPC Frage wohl sehr interessant werden.

Early in 2015 there will be a few PU design posts from Tony Zurovec.

Would like to get to a point where design posts are every other week.

Update to the Voyager Direct store (adding new components and weapons) will be with AC V1.0.

No new Hangars in the works right now, but probably far down the line.

For smuggling, you need to know what types of scanners you have to protect against and buy/install the appropriate components to mask your illicit goods.

Sounds like the Gladius won't quite be ready for AC V1.0. (Not 100% sure about this one)

Corvette is in very early concept.

Freelancer in AC for V2.0

The Manticore is a ship being made for Squadron 42. Könnte in dem Fall was ausserirdisches sein oder ein geheim entwickeltes UEE Raumschiff.

Foundry 42 ship team focused on creating the ships needed for Squadron 42 (including Xi'An and Vanduul ships).

Ship team in the US is focused on ships for AC V1.0 and then will shift focus to ships for AC V2.0.

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ää ja ist es wie die Gladiator auch, habe aber gelesen das man seinen Kollegen im Turm mit nimmt, und er dann nicht die Möglichkeit hat rum zu laufen.

 

 


Ich dachte das wäre ein Multicrew Schiff?

 

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